![]() ![]() beat time system (yes, this was a real thing they tried), can be found in the files DEMO13 and DEMO25. This billboard for watchmaker Swatch, specifically advertising their. The early texture can be found in DEMO03, DEMO04, DEMO08, DEMO13, DEMO14, DEMO21, and DEMO25. The earlier version is an obvious parody of Burger King.Īdditionally, this early texture for the restaurant itself can be found in DEMO21, DEMO22, and DEMO28. This early restaurant ad can be found in the files DEMO13, DEMO14, DEMO21, DEMO22, and DEMO28. The names read as follow (final names in parenthesis): Cone (Corn/Tab?), Reco (Cube), Gum, Poison Jam, Combo, Nattsu (Sugar/Piranha), Code (Soda/Slate), Love Shockers, Bis (Mew in the west), Pinch (?), Noise 66 (Noise Tanks), Yoyo, Beat. At the bottom are unused icons with early character names on them. ![]() This texture is found in the file "MARKEDIT.AFS". The texture below the picture is of the piece of tape that holds the photo up. It looks like Coin, the center character who was kidnapped by the Golden Rhinos, went through a bit of a design change. The early/placeholder graphic on the left can be found in the file "GARAGE.AFS", while the final version can be found in "U_GARAGE.AFS". This photo of Combo, Cube, and Coin is used as a character select graphic when you first play Chapter 2. And, of course, his wrist device wasn't implemented yet. The katakana symbol for "ko" is written on his cheek, and his shirt shows the katakana symbol for "su." The line on his hat was changed from green to orange. This early texture of Corn/Tab is also found in the DEMO28 file. Her wrist device also hadn't been implemented yet. ![]() This texture of Gum is also found in the DEMO28 file. His headphones and gloves still hadn't been changed, and his wrist gadget is still missing. DEMO28 is a bit closer to the final design here, but still very different looking. On another note, you never actually see him without his glasses, so the eyes are unused. The graphic for his wrist computer thing also hadn't been implemented yet. His headphones also look slightly different and there are knuckle holes in his gloves. The name on his T-shirt says "Ereki", which is short for "electricity", thus the lightning bolt and the light bulb. This time the American localizers didn't crash the party.)Īn early texture of Beat is found in DEMO14.AFS. (The original JET SET RADIOOOOOOOOOOOOOO! experience has since been recreated on modern consoles, including iOS. Move everything related to the 2012 port to its own page, and merge the iOS page into that.Įverywhere else: JET SET RADIOOOOOOOOOOOOOO!.Get visual comparisons for everything already here that needs it.Sega held a graffiti contest where the winners would have their work featured in the 2012 port, and these are the works that replaced the licensed ones from the original game. In the 2012 version, almost all of the graffiti had to be changed for licensing reasons.Cover the differences between each version of the 2012 release.Character names and designs differ between almost every version of the Dreamcast game.And get visual comparisons for all of this. See if anything else was updated on the Steam version, and check if any other platforms are also missing these changes. Apparently those changes were not reflected in all versions, with the Xbox 360 version still using the Red Cross sign. At some point in the past, the Steam version of the game was updated to remove references to the Red Cross.The katakana on the character designs in the 2012 re-release only match their original Japanese names rather than their localized ones.A few of these details from these videos are documented below, but you'll need to see the videos for full context/more information. Almost everything in these videos are undocumented.Here are just a few things that need to be fleshed out: On top of that, there are also many changes in the 2012 re-release that need documenting. All of those changes need to be documented. There are many changes that happened between the original Japanese release, the international releases, and even De La JSR. There is SO much that needs work here that it cannot be understated. ![]()
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